Fargone is an RPG-based survival game with a strong focus on creating a living, breathing world through dynamic events, and NPC interactions. Set in a fictional land known only as The Barrens, you must survive by any means, whether that be alone or by allying yourself with a faction.
Developer: RedDot Games
Platforms: Steam
Link: Discord
Release Date: Dec 23, 2022
Status: Early Access
- Make enemies or allies with the dynamic faction system.
- Explore the dark and atmospheric lands of The Barrens.
- Defend yourself against a variety of undead monsters including bosses.
- Create your own safe corner of the world with the camping system or fortify existing locations.
- Scavenge, loot and craft to build up your survivor.
- RPG skill system (currently an early version due to be expanded soon).
- Dynamic weather and biome system. Each zone has a unique atmosphere and weather, from toxic rain in the Hazzard zone to the calming snow of the mountains.
- 100's of items to collect ranging from consumables, medicines, equipment, weapons and much more.
- Dynamic stats system; your character can become unwell, infected and even break bones.
Take care of yourself or suffer the consequences! - Long term support during and after the early access launch. Lots of planned content with regular updates coming soon!
- Coop coming quarter 2 of 2023
Basic survival relevant stats- hunger, thirst and sleep will impact overall health and max stamina. It's possible to break bones, become poisoned or infected. There's a buff & rebuff system that's in the works- these can be triggered by not eating/drinking, being well rested or well nourished. All of this is under refinement and development.
First and foremost I don't own the game currently, so an in depth review will have to come at some point in the future.
Given the similarity in looks between it, SurrounDead, and DeadPoly - I wouldn't be surprised to see the term asset flip being tossed around by the more vocal (and annoying) members of the survival gaming community. Take it with a grain of salt! As we discussed in episode 10 of the podcast, asset flip is a term that gets tossed around a ton. Frequently incorrectly, definitely rudely, and all by folks that probably couldn't develop squat.
So far the game has been received as a bit of a blend between DayZ and STALKER. Given that it's early access you can expect to find it light on features and possibly heavy on quirks and/or bugs, though the developer seems to be pretty responsive on getting things fixed as folks report them. The NPCs, missions and factions seem to provide a solid foundation for the development of a single player experience, but coop is set to come by second quarter of 2023. Will be interesting to see how that gets handled.
The Discord is pretty on par with the majority of smaller indie dev/game Discords. A good spot to hang out, provide feedback and network with the developer- but a little spammy on pings, lacking some coherence and role options. A public roadmap for the game is set to be released in the near future.
There is no additional Hashtag Survival content on this game at this time.