> ## Content Index
> Fetch the complete content index at: https://www.hashtagsurvival.net/llms.txt
> Use this file to discover other available public pages before exploring further.

# Friday Forage- June 27th
- URL: https://www.hashtagsurvival.net/friday-forage-june-27th/
- Published: 2025-06-27T19:54:20.000Z
- Updated: 2026-09-28T13:48:47.000Z
- Description: Here’s your weekly dose of survival game chaos.
- Author: Jordan
- Tags: Forage, Gaming

---

Welcome to this week’s Forage. Tried something a little different this time, with a mix of two list styles to help both skimmers and full-on readers. 

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider.png)

## 🔮 Upcoming Game News

- **Among the Trolls**  
Dungeons? I just...I don't know. I feel like it's straying from what it could have been under the old team into just..something like Nightingale or Enshrouded. [Something trite and overdone.](https://steamcommunity.com/games/1675260/announcements/detail/512961451611128029?ref=hashtagsurvival.net)
- **Subnautica 2**  
A new devLog, this time featuring several of [their world designers.](https://steamcommunity.com/games/1962700/announcements/detail/528724050310070495?ref=hashtagsurvival.net)
- **Hiraeth**  
The playtest has been updated - [check it out ](https://store.steampowered.com/news/app/2648460/view/515213885413785937?ref=hashtagsurvival.net)before playtest access is locked down! (probably join the Discord as well, to stay informed.)
- **Bushcraft Survival**  
Though the graphics are wonky, the [concept is resonating with folks!](https://www.reddit.com/r/SurvivalGaming/comments/1lm7rdx/outdoor%5Fboys%5Fthe%5Fgame/?ref=hashtagsurvival.net)
- **A Silent Desolation**  
A bit of a [shocking development](https://x.com/shkinteractive/status/1937232335797207357?ref=hashtagsurvival.net).
- **THE SIGNAL: Stranded on Sirenis**  
What a mouthful. Anyway, there's a new playtest, and they [announ](https://store.steampowered.com/news/app/1830110/view/518590951147438636?ref=hashtagsurvival.net)[c](https://store.steampowered.com/news/app/1830110/view/518590951147438636?ref=hashtagsurvival.net)[ed a publisher partnership](https://store.steampowered.com/news/app/1830110/view/518590951147438636?ref=hashtagsurvival.net).
- **Blind Descent**  
As someone who participated in the original playtest, [the changes detailed in this post ](https://store.steampowered.com/news/app/1209970/view/508458485971681807?ref=hashtagsurvival.net)are kinda meh to me. It's starting to read more slick and surface level - like *Forever Skies* or *Retreat to Enen*. Guess we'll see after getting our hands on the next playtest!
- **Paleolith**  
Some core systems are coming online, though the 'adding fuel to the fire' animation is perplexing in terms of player POV, it seems like the [camera view needs to be adjusted.](https://store.steampowered.com/news/app/3517530/view/508458485971682222?ref=hashtagsurvival.net)

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider-1.png)

## 🧠 Big Thoughts

> **7D2D was never really *my* game.** It’s one I play with my sister—easy, dumb, mindlessly repetitive, and doesn’t require much effort. Perfect for pairing with Netflix, gossiping over VoIP, and being half-dead after a twelve-hour workday.  
>  
> It’s always felt kind of phoned in: the POIs are predictable, the mechanics barely a tickle. But lately? The past few months of changes have been *worse* somehow, and I don’t get why it’s going downhill post-1.0 instead of getting better. Can they not focus through all the money this game’s made?  
>  
> The 2.0 update—[now pushed to live](https://7daystodie.com/v2-0-storms-brewing-release-notes/?ref=hashtagsurvival.net)—continues their half-assed attempts to add “depth” and “difficulty” by making things slow, grindy, and clunky. After years of being overly simple, it now feels like they pulled a full WoW-style time-gating move. And players are receiving it about as well.  
>  
> And then—cherry on the shit sundae—they dropped [some paid cosmetic DLC.](https://x.com/7DaystoDie/status/1938703886325322102?ref=hashtagsurvival.net)  
>  
> **7D2D 2.0?** More like *SCUM* 2.0.  
>  
> How do we roll back to the games we used to like? (Or in SCUM’s case… love?)

> **DayZ, whaaat the fuck are you doooingg?**  
> I’ve loved and defended you for *years*, and you've just let the game limp along as a gun-fuck-fest, sidelining some genuinely interesting mechanics. (Plz fix colds, [Tetra](https://dayz.fandom.com/wiki/Tetracycline%5FPills?ref=hashtagsurvival.net) dependence is bad mmkay?)  
>  
> Then you dropped [*Sakhal*,](https://store.steampowered.com/app/2968040/DayZ%5FFrostline/?ref=hashtagsurvival.net) which I was actually hyped for—until I got hands-on and realized it’s just a limp attempt at doing what *Namalsk* has already been doing better for years. (It's sitting at *Mixed* for a reason.) And now you announce another upcoming DLC: [*Badlands*](https://steamcommunity.com/games/221100/announcements/detail/545613182900634202?snr=2%5F%5F%5F&ref=hashtagsurvival.net)—which looks like [*TakistanPlus* ](https://steamcommunity.com/sharedfiles/filedetails/?id=2563233742&ref=hashtagsurvival.net)wearing a dollar-store mustache. Wtf?  
>  
> Fix the janky-ass cars and broke-as-fuck zombies before you keep copy-pasting broken systems onto new maps. (Credit where credit due, though, I will take your zombies over *SCUM*'s puppets.)

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider-2.png)

## #️⃣ Hashtag Backend Changes

To celebrate Steam's Summer Sale, I updated a large portion of the Curator blurbs - go shop! Multiple paid posts hit Patreon, and the latest Reddit Recap is live on our subreddit. A new Q&A with Romain (*Derelicts*) is slated to go live tomorrow.

I know we talked last week about [this small calendar](https://www.hashtagsurvival.net/calendar/) I was working on, but I'm also wondering if something like this [\-with countdown timers-](https://survcalendar.carrd.co/?ref=hashtagsurvival.net) may work as well. **Thoughts?**

Oh- I also made [this fancy Carrd](https://hashtagsurvival.carrd.co/?ref=hashtagsurvival.net), **so enjoy our links in one spot!**

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider-3.png)

> **Steam Summer Sale June 26th- July 10th** 
> **BUY BUY BUY**  
>  
> Spotlight: Event

---

## 💥 Quick Shots

- **SCUM** posted [a little summary](https://store.steampowered.com/news/app/513710/view/529849950216913522?ref=hashtagsurvival.net) of life after the 1.0 launch.
- **Mayday: The Survival Island** has [partnered with indie.io.](https://store.steampowered.com/news/app/1686230/view/496072953008488577?ref=hashtagsurvival.net)
- The new **Polylithic** [demo is live!](https://store.steampowered.com/news/app/1839060/view/644691200809375644?ref=hashtagsurvival.net)
- The Q2 update for **The Last Plague: Blight** is now [slated for July 14th.](https://store.steampowered.com/news/app/1564600/view/500576552635859638?ref=hashtagsurvival.net)
- A slew of fixes and new content with **HumanitZ**'s latest update, [*Armored Frontier*](https://store.steampowered.com/news/app/1766060/view/544487282992742817?ref=hashtagsurvival.net).
- **Escape the Pacific** has [dropped new content:](https://steamcommunity.com/games/655290/announcements/detail/518591585136410814?ref=hashtagsurvival.net) new island clusters, custom starts, and a Farmer role—survival just got strategic.
- A chonky content patch for **ASKA** with multiple fixes and new content - like [animal husbandry!](https://steamcommunity.com/games/1898300/announcements/detail/500577186633220406?ref=hashtagsurvival.net)
- **Bootstrap Island**’s Riverlands update is out now. It’s their biggest so far, [with a new biome](https://steamcommunity.com/games/1942110/announcements/detail/546739082808525140?ref=hashtagsurvival.net) and additional content. [Peep the video!](https://www.youtube.com/watch?v=CV3xoHkXD3A&ref=hashtagsurvival.net)
- Here's a pretty neat devlog on [player movement](https://www.youtube.com/watch?v=mYsfMrh4vLA&ref=hashtagsurvival.net) from the developer of **Fargone.**
- **UnReal World** details some updates [on the horizon](https://steamcommunity.com/games/unrealworld/announcements/detail/523095184762733074?ref=hashtagsurvival.net).

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider-4.png)

## 🕸️ Around the Web

- Cool video - '[Simulating Africa for 100 Days](https://youtu.be/M3oT3-4sSOY?si=uy1HOONGSrubkNfY&ref=hashtagsurvival.net)'
- Who says you can't [hike in high heels?](https://www.outsideonline.com/outdoor-adventure/hiking-and-backpacking/erin-ton-colorado-fourteeners-high-heels?ref=hashtagsurvival.net)
- Tell me more about how [sugar made you healthier](https://www.outsideonline.com/health/nutrition/is-sugar-bad-for-you?ref=hashtagsurvival.net), plz.

![](https://storage.ghost.io/c/7b/90/7b901793-9ce9-42df-a98e-002e75d6de84/content/images/2026/09/mushroomdivider-5.png)

Remember - don’t keep Hashtag to yourself. Link it to a friend, sneak it into a Discord, or wedge it between some hot takes in your favorite comment section.

Till next time!