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Icarus

ICARUS is a session-based PvE survival game for up to eight co-op players or solo. Explore a savage alien wilderness in the aftermath of terraforming gone wrong. Survive long enough to mine exotic matter, then return to orbit to craft more advanced tech. Meet your deadline or be left behind forever.

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Developer: RocketWerkz
Platforms: Steam
Link: Discord, Website
Release Date: Dec 3, 2021
Status: Full Release

  • Endure a savage alien wilderness on Icarus, humanity’s greatest mistake. Survive its brutal environment as you explore, harvest, craft and hunt while seeking your fortune.
  • Confront and conquer a brutal PvE world that includes toxic atmospheres, savage wildlife, and game-altering weather events.
  • Master three separate tech trees: planetary tech, player talents and orbital workshop. Craft tools, structures and machinery.

Food, water, and oxygen are your primary requirements in Icarus - and while they're not hard to maintain, they do take a bit of effort. The time limited missions are a neat way of putting you into that "starting from zero" mindset that's so common in survival sandbox games.

I jumped into Icarus during the backer beta weekends. There was - and is - a lot to like about the game. But for some reason it never quite clicked with me for solo play. I think partially because, as with Valheim, games that give such freedom in terms of building just fail to hold my interest. I am terrible at building, I have no imagination, and I have accepted this about myself! I do like the way Icarus lays out their skill/crafting trees, how items are unlocked via progression & player choice. But as a player I hate when I have to work towards shit via an experience based system, versus just through discovery or some other means.

It’s nice to have more survival titles “push the envelope” in terms of graphics, mechanical depth, and just making us adapt to new scenarios. The constant "start from scratch" approach with the timed missions was a neat way to place us back into that early days survival scramble. It was a nice touch. When I dragged my sister into the game I was able to really have fun & appreciate the leveling process paired with the dangerous beauty of the world.

I’d encourage combing through written or creator video reviews and seeing if specific things resonate with you- if popular complaints or praise are things that would piss you off or that interest you. Don't go into it with an eye to prejudge the developer(s) because of your thoughts on DayZ.  And understand that even now, a year into release, things are constantly changing with the game. The developers have been on top of a fairly aggressive weekly content drop schedule that has led to a game that differs in many ways- some massively- from the title as it was first dropped.

Thumbs up so try it out! (Maybe on sale. It's pricey.)

There is no additional Hashtag Survival content on this game at this time.


Category: IndexTag: 1st Person View, Base Building, Co-op Play, Full Release, Non Horror, Single Player, Steam
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