Outbreak Island is a survival game with detective elements. Investigate the mysteries of an island and stay alive at any cost using a camera, handcrafted weapons and deduction.
- Explore a mysterious island full not only of dangers, but also of useful resources and beautiful scenery.
- Craft weapons and improve your equipment. Find and extract food and medicine.
- Camera is your main ally. Distract the infected using a flash. Keep track of the situation from a distance to observe the behavior of local inhabitants. Shoot everything suspicious to obtain evidence and investigate the accident.
- Move stealthily or fight face-to-face
- Survive under the burning sun or in the pouring rain, on a clear day or at a foggy night.
Game Bytes: (Updated 3/22)
- Tiny Magicians, the development team, is comprised of Egis and his wife. (Dev Diary #1)
- The game is intended to have both a story and survival mode. It looks like the survival aspects will encompass food & water, an injury system, and crafting. (Dev Diary #1)
- From what I can piece together from sorting through the Discord, they (or at least the male half of the duo) used to have a game called Withstand:Survival , which was a well received survival game on Steam. It’s no longer available for download, visually some aspects of it look similar to Outbreak. While normally that would prompt some ‘cash grab’ concern from folks, I will say that the Dev is on record in the Discord as having said that those who own Withstand will get Outbreak for free. So that’s good? (Outbreak Discord Server, Dev post)
- If this animal/AI movement makes it into the live game, I’m so stoked – it’s so smooth! (Dev Update)
My Thoughts – 2/7
I’m really bummed that I missed trying this when the demo was out for Next Fest. What’s even more frustrating is that I HAD downloaded it- I just ran out of time for gaming that week. I’m digging the husband/wife project aspect- the game appears to be well on its way to becoming a gorgeous & atmospheric entry into the survival niche. Speaking of niches (or niche like aspects) – I like the twist of making the camera such a pivotal part of the game play! The in game camera mechanic snippets they’ve shown (via gifs on their Twitter) are both terrifying and intriguing.
Curious to see how the game shapes up as we move deeper into 2022! The pacing of the updates has dropped down a bit since end of 2021, but it could be that they’re just diving into more time intensive/technical development aspects- their last update featured changes to both water visuals and underwater exploration. That’s interesting? While you can go underwater in many survival games, it’s usually strictly transactional- go under to get X resource and when you don’t need that resource, you don’t go underwater. It would be neat to have more of a reason to do so.
Follow my Curator Page (join the group for alerts!) and add it to your wish list, maybe add a few others too!