This week is double sized again for not posting the 16th. I’m messing around with a video version but it’s just not coming together yet.
Breakwaters- Now in v0.5.13, the developer has added a host of new items. How cool are these backpacks with lights attached to them? Also you know a game is getting SRS when they add a frying pan that can be used as a weapon.
Icarus– These weekly updates are fantastic. First there was the announcement of the persistent world bosses. Then they dropped news of an upcoming major update launching on Friday, May 27th- Styx DLC.
Survive the Nights- Slew of tweaks and quality of life updates. Interesting that they mention implementing a solution for skipping hordes. Wonder how that will play out?
The Planet Crafter– Had a slew of notable updates, including the release of content patch ‘Caves & Crater‘ along with the walk back of an unpopular change; the removal of pulsar quartz crafting.