Survive then thrive in a zombie-infested world. Gather materials, craft diverse weapons and tools, build and fortify a shelter, explore a massive world filled with the secrets of a dead civilization and whatever you do: stay clear of the…
Developer: Eli Segal
Platforms: Coming to Steam, PS5, XBOX One, Nintendo Switch
Links: Publisher Website
Modes: Singleplayer
Release Date: 2023
Status: Currently open in Alpha state to Kickstarter backers.
Planned Features
- Survival reliance of food, water, and shelter.
- Base building ranging from cosmetic to defensive.
- Loot & explore through 9 biomes, with a variety of points of interest.
- Farm, Fish, Hunt, Gather, Craft, and prep.
- Aggressive AI include Zombies, Bears, Alligators, Panthers, and Boars.
- Play as a protagonist with a fancy hairdo. (Future female model planned)
- Procedural generated maps that are infinitely large.
- There will be a NPC hub, you can interact with them, there is reputation with them that will impact/influence game play and questing.
- Survival reliance of food, water, and shelter.
How weird to have a nonrealistic-looking survival game on my index! I mean. I know The Long Dark has a unique art style- and I love Firewatch, which is both not a survival game & also not realistic-but I've never really gotten into these 2D style games outside of playing on the Switch. The quirky look will help onboard folks- and it fits right in with similar style games that are also popular- like Stardew Valley and Moonlighter.
(Insert thinking face emoji) I will chuck this under both Horror and Non-Horror because while it does have zombies... I mean… They're somewhat cuddly looking.
I do like that so many of the typical survival game community wants/desires (consoles, pets, professions, etc.) have already all been promised and, in some cases, shown off via image/gif.
The developer, Eli, not only rocks a great beard, but he has a genuine passion for survival, bushcraft, and survival skills- and he wants to bring more of that gritty survival accuracy into Wanderlost, which is so lovely to hear! I've always wanted more effort, grind, and work in my survival games; only a few can scratch that itch.
I could do without adding the guns – I tend to skip them in games when I can- so hopefully, the game isn't balanced around utilizing them. At the very least, I hope the bow is a solid choice! It would also be interesting to see how in-depth the resource management goes- will animals have winter scarcity? Will deer avoid your homestead if you're constantly popping off with guns by the house? I'll keep an eye out for further info, and you can still back the game via their Pledgebox Page.
Game Notes
- The developer wants to bring more depth to the survival aspects within the game, more real-life grit & accuracy. He describes the game as falling between Stardew Valley and Rust- an awesome niche. (2/5/21 Youtube Crytivo Connect)
- A lot of customization will impact gameplay, play style, and experience. (RPG, rogue-lite elements)- traits, leveling, and stat points, among other things. (2/5/21 YouTube Crytivo Connect)
- Resources will have different times/patterns for replenishment- resource management is key. (2/5/21 YouTube Crytivo Connect)
- Doing away with the uncertainty that typically plagues these indie titles, the Developer has indicated – per the Kickstarter Stretch goal- that the title would be released on all consoles. (6/5/21- Kickstarter)
- Their Kickstarter unlocked great stretch goals that are incredibly popular, including pets and rideable animals, weather including impactful temperature & wetness mechanics, professions, and (my wife will be so happy) Beekeeping.
Website Changelog
- 3/9/23 - Changelog Added.
- Hashtag Content & Review last updated 12/25/2022