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Ask Me Again in 3 Months: Unhinged’s Sanity Gamble
An honest look at Unhinged’s long road: the dead project behind it, the lessons learned, and what’s coming next.
Seyed’s Side Quest: Building Games Backwards
When Gamedev Isn’t the Dream—It’s the Strategy
Still Breathing, Still Building – Chat with Romain of Derelicts
A quick chat with Romain about Derelicts, environments, and what’s been brewing behind the scenes.
